| Character | Inputs | Damage | Active Flow | Heat Gauge | Overdrive |
|---|---|---|---|---|---|
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
555
555
|
20 | Normal | 1 | Off | |
|
B > C > 2 D > [ A B C D ] > C > 623 D > 236 C > 214 D > j. D > 214 B > 214 D > 8 D > 214 D > 6 41236 D
50% health. Depending on the timing of and jump direction into 214D at the end your opponent may fly behind you.
|
0 | Normal | 50 | On | |
| Hazama | D ~ D > j. 2 C > 66 5 C > 214 B ~ 66 B > 66 B > C > 2 C > 4 D ~ A > j. 4 D ~ A > 623 C > 63214 6 C | 0 | Normal | 50 | Off |
| Hazama | 214 D ~ A > 66 C > 6 C > D ~ D > [ j. 2 C wiff ] > 66 C > 2 D > 214 D ~ 66 B > 4 D ~ D > j. C C > j. C C C C C > 214 B | 0 | Normal | 0 | Off |
|
6 B > j. 6 D > iad > j. B > j. 4 C > j. D > 6 D > j. D > j. 6 B > j. 236 [ C D ] > 6 ] C [ ~ ] D [ > 236 D > d bug(2) > 6 [ A ] > 236 [ B ]
0 curse start
|
0 | Normal | 0 | Off | |
|
2 A > 5 A > B > 2 B > C > 6 C > j.cancel > j. C > 2 A
this can loop multiple times, the point where they have to press a button is after 6C, but you can j.D to bait them into pressing a button
|
0 | Normal | 0 | Off |