Timeline

The latest combos submitted across every game.

Click the character name to see comments if the entry has them.
Game Character Inputs Damage Type Submitted
BlazBlue Cross Tag Battle 5 B > 5 B B > 2 C > 236 C > 5 A > 5 A A > 5 A A A > 5 B > 5 B B > 9 > j. B > j. B B > 9 > j. B > j. B B > j. 236 C > 214 B + C
Corner-only.
10.446 Combo 23-03-19
Skullgirls Double 2 LK > 2 MK > 2 HP > Cilia Slide > dash > 5 LK > 5 HK > H Luger > dash > 5 MP > 5 HK > j. MP > j HK > superjump > j MK > j HK > Barrel > 5 LP x2 > 5 MK x2 > 5 HP > H Bomber Car 7.805 Combo 23-03-19
Skullgirls 2 LK > 2 MK > 5 HP > j MP > j HP > j HK > tech forward > 2 MP x2 > H Beat Extend (shake) > j LK > j MK > 5 MK (1) > j LP > j LK > j MK > 2 LP x2 > 2 MK > 5 HK > H A-Train SSJ
cLK instead of cLPx2 in the last string is more consistent, but lower damage.
8.389 Combo 23-03-19
Skullgirls 2 LK 2 MP 2 HP > 9 > j MK HK > (land) 2 LK 2 MK > 9 > j MP HK > (land) 5 HP > Pummel Horse > 2 MP > 5 HP > Run Stop > 5 LP x2 > 5 MP > 5 HP > Cerecopter Diamond Dynamo
cMK may whiff against Big Band with some timings.
7.694 Combo 23-03-19
Dragon Ball FighterZ L M ~ A1 > 2 8 > j M L > j H
Air fuzzy setup Corner
0 Archive 23-03-19
Street Fighter 3: 3rd Strike Ryu j. HK > cr HK 33 Combo 22-03-19
Street Fighter 3: 3rd Strike Akuma d LP > dp LP 25 Combo 22-03-19
Under Night In-Birth Exe:Late[st] 2 A A > 5 B > 2 B > 5 C > 2 C > 3 C > j. B C C > 2 3 6 B > 6 A > 6 A
Midscreen/anywhere, good bnb from 2AA. Might not be consistent on small characters like Linne.
2.600 Combo 22-03-19
BlazBlue Centralfiction B > C > 2 D > [ A B C D ] > C > 623 D > 236 C > 214 D > j. D > 214 B > 214 D > 8 D > 214 D > 6 41236 D
50% health. Depending on the timing of and jump direction into 214D at the end your opponent may fly behind you.
0 Combo 22-03-19
Dragon Ball FighterZ 2 M > 5 S > 214 S > spark > (land) > 5 S > 6 H > 236 M L L > A1 > 6 H > 236 M L L > A2 > 236 L M > 2 S > L M > 236 L M > A1 > 4 A2
Corner only ToD. Dhc's can be in any order
10.000 Combo 22-03-19
Dragon Ball FighterZ 2 M > 5 S > 214 S > spark > (land) > 5 S > 6 H > 236 M L L > A1 > 6 H > 236 M L L > A2 > 236 L M > 2 S > DR > 236 L M > A1 > 4 A2
Corner only ToD. Dhc's can be in any order
10.000 Combo 22-03-19
Dragon Ball FighterZ 2 M > 2 L > 5 L L > 9 > j M L L S > SD > j L L 2 H > 9 > j L M L S > 236 M > [ Vanish ] > 214 M
Corner to corner
4.887 Combo 22-03-19
Dragon Ball FighterZ 2 M > 2 L > 5 L L > 9 > j M L L S > SD > j L L 2 H > 9 > j L M L S > 236 M > 236 [ L M ]
Universal BnB, works anywhere on the screen
5.335 Combo 22-03-19
Dragon Ball FighterZ 2 M > 5 S > 2 S > 2 7 (Link) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A2 > DR > 236 [ L M ]
Recorner combo, only works when you are the one in the corner
6.794 Combo 22-03-19
Dragon Ball FighterZ 2 M > 5 S > 2 S > 7 (Hold) > j L L L 2 H > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > 236 [ L M ]
Solo, works only when you are the one in the corner
6.425 Combo 22-03-19
Dragon Ball FighterZ 2 M 5 H 5 S > 236 S > spark > dl 66 > j [ H A2 ] > (land) > 5 H 5 S 2 S > 2 9 > j L L L S > SD > j L L L 2 H > 9 > j L L L S > 236 L > 236 [ L M ] > dl A2 > A1 > [ H S ] (Hold)
Mid is Tohan for this combo, but honestly anyone will work, some members of the cast can kill without the last 2 bars. Needs corner. Goku assist is optional but makes timing the j.H into 5H much easier. Basically, this is a universal corner ToD route for Vegito, any assist will work here.
11.082 Combo 22-03-19
Dragon Ball FighterZ Android 21 2 M > dl 5 M > 5 H > S H > j M 2 H > 9 > j L L S > j 214 M 3.870 Combo 21-03-19
Dragon Ball FighterZ 2 M 5 M > 9 > j M H 2 H > S H > j M H 2 H > 9 > j L L L S > j 214 M > 236 L M
Corner
5.419 Combo 21-03-19
Dragon Ball FighterZ 2 M 5 M > 9 > j M H 2 H > S H > j M H 2 H > 9 > j L L L S > j 214 S > dl M H > [ L M ]
Corner
5.111 Combo 21-03-19
Dragon Ball FighterZ 2 M 5 M > 2 9 > j M H > 236 M > j 2 H > 9 > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A1 > DR > 236 [ L M ]
Works from round start to corner
6.916 Combo 21-03-19
Under Night In-Birth Exe:Late[st] 2 A > B > C > 3 C > 623 B > 2 B > 236 [ B ] > B > 6 C > 236 A > 6 A > 6 A
Corner combo of a bad starter (2A, 5A, 2AA etc).
2.985 Combo 21-03-19
Under Night In-Birth Exe:Late[st] B > C > 3 C > 623 A > 623 B > 2 B > 236 [ B ] > B > 6 C > 236 A > 6 A > 6 A
Corner combo. Works off 5C > 5C > 3C as well.
3.405 Combo 21-03-19
Street Fighter V j. MK > d MP > MP > qcf K > P > qcf K > d P
Standard combo from cross-up j.mk.
0 Combo 21-03-19
Skullgirls 2 LK > 2 MK > HP > MP HK > HP ~ 236 MK \n HK ~ j LK > j MK > j HK > 2 LK > 2 MK > HK ~ j LP > j MK > j HK > LP > LP > MP > 2 HP ~ 236 HP
Works on all characters and probably works with a lot of other assists too. You can spend 1 bar after 236MK for more damage by using daisy pusher, and you can add battle opera at the end and do a spaced 2HP for a burst bait.
7.403 Combo 21-03-19
Dragon Ball FighterZ 2 M 5 M > j M [2hit] > 214 M > empty vanish > j M [1hit] > 66 j L > j M [land] > j L L [2hit] > j 2 H > j L > j M [2hit] > j 2 H > j L L [2hit] > 214 M
bardock rejump in spark for big damage. Note: can't do 5LL in the combo, has to be 2L>2M or 5L>2M in confirms.
5.853 Combo 21-03-19
Dragon Ball FighterZ Android 21 2 M 5 M > 9 > j M 2 H > S H > j M 2 H > 9 > j L L S > j 214 M > Vanish > 66 > L > L > L > S H > j M 2 H > 9 > j L L L 5.195 Archive 21-03-19
Dragon Ball FighterZ Android 21 2 M 5 M > 9 > j M L L > j 2 H > S H > j M L L > j 2 H > 9 > j L L S > j 214 M > 236 L M 4.992 Combo 21-03-19
Dragon Ball FighterZ Android 21 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > 9 > j L L S > j 214 S ~ M > 236 L M 5.042 Combo 21-03-19
Dragon Ball FighterZ Android 21 2 M 5 M > j M L L > j 2 H > S H > j M L L > j 2 H > 9 > j L L S > j 236 S > H M > [ L M ] 4.684 Combo 21-03-19
Dragon Ball FighterZ Android 21 2 M 5 M > 9 > j M H > S H > j M 2 H > j L L S > j 236 S > H M > [ L M ] 4.571 Combo 21-03-19