Timeline

The latest combos submitted across every game.

Click the character name to see comments if the entry has them.
Game Character Inputs Damage Type Submitted
Skullgirls Robo-Fortune 2 LK 2 MP 5 MK 2 HP > 9 > j LK MK > j 9 > j LK MK > (land) 2 MK HP > 9 > j MP HK > j 9 > j LP HK > j 236 HP > (land) 5 LP LP 5 [ MP ] 5 MK 5 HP > A1 > 236 HK > 236 P + P 7.067 Combo 07-10-20
Skullgirls Robo-Fortune 2 LK 2 MP 5 MK 2 > 9 > j LK MK > j 9 > j LK MK > (land) 9 > j LP HP > A1 > (land) 2 MK 2 HP > 9 > j MP HK > (land) 5 LP LP 5 [ MP ] 5 MK 5 HP > 236 HK > 236 P + P 6.841 Combo 05-10-20
Skullgirls Robo-Fortune 2 LK 2 MP 5 MK 2 HP > 9 > j LK MK > j 9 > j LK MK > (land) 5 [ MP ] 5 MK > A1 > 2 HP > 9 > j MP HK > (land) 5 LP LP 5 [ MP ] 5 MK 5 HP > 236 HK > 236 P + P 6.687 Combo 05-10-20
Skullgirls j LP HP > A1 > (land) 2 MP 2 MK 2 HP > 9 > j LK MK > j 9 > j LK MK > (land) 2 MK 2 HP > 9 > j MP HK > j 9 > j LP HK > j 236 HP > (land) 5 LP LP 5 [ MP ] 5 MK 5 HP > 236 HK > 236 P + P
Instant Overhead works on Beowulf Cerebella and Eliza
7.697 Combo 05-10-20
Skullgirls Robo-Fortune j LP MK > 2 LK 2 MP 2 MK 2 HP > 9 > j LK MK > j 9 > j LK MK > (land) 2 MK HP > 9 > j MP HK > j 7 > j LK ( MP ) 3.647 Burst Bait 05-10-20
Skullgirls Robo-Fortune 2 MK 2 HP > 9 > j LK MK > j 9 > j LK MK > (land) 2 MK 2 HP > 9 > j MP HK > j 9 > j LP HK (4) > j 236 HP > (land) 5 LP LP 5 [ MP ] 5 LK 5 [ MP ] 5 MK 5 HP > 236 HK > 236 P + P 6.853 Combo 05-10-20
Skullgirls 2 LK 2 MP 2 HP > 9 > j MP HK > (land) 5 MP > 9 > j [ HP ] > (land) 2 MK > Kanchou > 623 MP > 5 LK 2 HP > 9 > j LP (8) > (land) 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner Heavies Only
8.055 Combo 05-10-20
Skullgirls 2 LK 2 MP 2 HP > 9 > j dl MP HP HP > (land) 5 MK 5 HP > PummelHorse > 5 LK 2 MP 5 HP > RunStop > 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner Heavies Only
8.035 Combo 05-10-20
Skullgirls Cerebella 2 LK MP 2 HP > 9 > j MK HK > (land) 2 LK 2 MK > 9 > j MP HK > (land) 5 LK 2 ( MK ) 4.536 Burst Bait 05-10-20
Skullgirls Cerebella 2 LK 2 MP 2 HP > j MK HK > (land) 2 LK 2 MK > j 7 > j MK 3.992 Burst Bait 05-10-20
Skullgirls 2 LK 2 MP 2 HP > j LP (3) HP > (land) 5 MP > 7 > j HP
Corner
3.474 Burst Bait 05-10-20
Skullgirls 6 HP > A1 > 66 > 2 LK 2 MK > 9 > j MP HK > (land) 5 HP > PummelHorse > 2 MP 2 HP > 9 > j LP LP LP LP LP LP HP > (land) 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner
9.105 Combo 05-10-20
Skullgirls 6 HP > A1 > 66 > 2 MP 2 HP > 9 > j LP LP LP LP LP LP HP > (land) 2 MK > 9 > j MP HK > (land) 2 LK 2 MP 5 HP > Run Stop > 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner
7.028 Combo 05-10-20
Skullgirls 6 HP > 623 MP > 2 MK > 623 MP > 6 HP > 623 MP > 5 LK 2 MK > 623 MP > 5 MP 5 HP > Pummel Horse > 5 HK > Run Stop > 5 LP 5 MK 5 HP > 623 HP > 236 P + P
Corner Lights Only
11.542 Combo 05-10-20
Skullgirls THROW > EGRET CHARGE > DASH > HP (2X) > L shot > MP > 4 HK > EGRET CALL > j MK > j HP > MK (2X) > HP (2X) > L shot > LK > MP > L Napalm Toss > LP (2X) > MK (2X) > HP (2X) > Napalm pillar > BIKES > 2 LP > 2 MP
Midscreen to corner
5.703 Burst Bait 04-10-20
Skullgirls 2 LK > 2 MK > HP ( 2x ) > L shot > LP > MP > L egret > LP > TAUNT
You can use Silent Scope after the burst and pick them
3.366 Burst Bait 04-10-20
Skullgirls 2 LK > 2 MK > HP ( 2X ) > L SHOT > LP > MP > 4 HK > L EGRET > DASH > MK > 2 HP > j MP > j HP > j HK > LK ( 2X ) > MK ( 2X ) > HP ( 2X ) > NAPALM PILLAR > BIKES > 2 MP > BURST
Very basic burst bait, sadly it doesn't work in heavy characters
6.530 Burst Bait 04-10-20
Skullgirls 2LK 2MK 5HP 236LK 214K j.6 j.LK (land) 2MK 5HP 236LK 214K j.9 j.LP j.LK (land) 5LK 2MP 5HP 236LP 66 2LP 5LK 2MP 5HP 236LK 236PP
Universal Combo Easier route in case you are not used to aerial combos since it is not affected at all by opponent's weight. Take care with the dash after the 236LP, if you input things too early the dash may not come out or you can cancel it too early. Practice is key in this case. Any Flight Cancel can be used for a new mixup if wanted.
7.190 Combo 28-09-20
Skullgirls 2LK 2MK 5HP-HP 236PP 2LK 2MK 5HP-HP 236MK 5HK j.9 j.MK(2) j.HP (land) j.9 j.LP j.MK(3) j.HK (land) 5LP-LP 5MP 5HP-HP 236HK 214KK
Corner Universal, midscreen works against anyone that isn't Eliza or Squigly. Against Eliza or Squigly midscreen, you can change the last 5MP for a 2MK and the combo will work on them, losing little damage(final dmaage becomes 7007). As demonstrated in the video, the end with knockdown+Opera gives a nice opportunity to get Charges. Using a Daisy after Silver Chord instead of Opera at the end gives you a final damage of 7533 and using both supers gives a final damage of 7908. None of which are recommended to do except to go for the kill, first one loses you the chance to get charges and second one spends too much meter to be worth it.
7.047 Combo 27-09-20
Skullgirls 2LK 2MK 5HP-HP PP 5HP-HP PP 2MK 5HP-HP PP 2LK 2MK 5HP-HP PP 5MP 2HP 236HP 5LP-LP 5MP 2HP 236MK 214LPLK
Universal 5HP Stancel 5HP has a very tight timing to link. Usually it is a good idea to use Daisy's Cripple to recharge your P gauge.
7.840 Combo 27-09-20
Skullgirls 2LK 5MK 5HP j.9 2MP 2HP 214[MK] ]MK[ 214[HK]-[MK] 5LK-LK 2HP 236HK ]MK[ j.9 j.MP j.HK (land) 2LP 2LK 2MK 2HP 236HK 236KK
Midscreen Works on corner against most characters, the exceptions being Lights and Filia/Fukua. The M Clone release timing varies a lot with weight. In doubt, sacrifice OTG to guarantee a catch.
6.826 Combo 27-09-20
Skullgirls Valentine 214 P + P > 214 LK + MK > 5 MP (1) > stancel > ... 400 Reset 27-09-20
Skullgirls Cerebella 360 LK + LP > 214 LK + HK > tag > 2 LK 2 MP 2 HP > 9 > j LP LP LP LP LP LP HP > (land) 2 MK > 9 > j MP HK > (land) 66 > 5 LP LP 2 MK > 6 HP > 623 HP > 236 P + P 5.693 Combo 27-09-20
Skullgirls 2 LK 2 MP 2 HP > 8 > j HP > (land) 6 HP > 623 MP > 5 LK 2 MK > 623 MP > 5 MP 5 HP > Pummel Horse > 5 HK > Runstop > 5 LP LP 5 MK 5 HP > 623 HP > 236 P + P > 236 K + K > 236 P + P
Corner Lights Only
12.055 Combo 27-09-20
Skullgirls 2 LK 2 MP 2 HP > 8 > j HP > (land) 6 HP > 623 MP > 5 LK 2 MK > 623 MP > 5 MP 5 HP > 214 P + P > 9 > j LP LP LP LP LP LP HP > (land) 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner Lights Only
11.133 Combo 27-09-20
Skullgirls 2 LK 2 MP 5 HP > Battle Butt > 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner
4.125 Combo 27-09-20
Skullgirls 2 LK 2 MP 2 HP > 623 LK + LP > 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner
4.046 Combo 27-09-20
Skullgirls 2 LK 2 MP 5 HP > Runstop > 2 MK > 9 > j MP HK > (land) 5 HP > Pummel Horse > 2 MP 5 HP > Runstop > 2 LK 2 MP 5 HP > Runstop > 5 LP LP 2 MK 6 HP > 623 HP > 236 P + P
Corner
7.964 Combo 27-09-20
Skullgirls 2 LK 5 MK 5 HP j HK (land) 5 HP j HP HK (land) 5 LK LK 5 MK 5 HP j MP HK (land) 5 LP 5 LK (restand) 2 MK 2 HP 236 HK 236 K + K
Universal, be careful with the restand at the end. On Mediums and Heavies midscreen or on anyone in the corner, you can do a 5LK-LK (restand) 2MK instead of 5LK-LK 5MK for a final damage of 6407 as shown here https://youtu.be/KBK0avI6tn4. Bella's hurtbox is weird so in very specific timings you can actually whiff the second 5LK on the 5LK-LK part. Not really a problem if you follow the video's timing but good to keep in mind.
6.371 Combo 27-09-20
Skullgirls 2 LK 2 MK (1) 5 HP > A1 > 236 HK > 2 LP 2 LK LK 5 MP MP 2 MK 5 HP > 236 HK > 236 K + K
Corner
4.169 Combo 27-09-20