| Character | Inputs | Damage | Assist | Assist | Ki | Sparking Blast/Limit Break |
|---|---|---|---|---|---|---|
| Hit | 2 M 5 M > 9 > j M L > j 2 H > SD > j M L > j 2 H > j L L L | 4.065 | None | None | 0 | No Sparking Nor Limit Break |
|
2 M 5 M > 9 > j M L > j 2 H > S H > j M L > 9 > j L L S > j 236 L
bnb
|
4.060 | None | None | 0 | No Sparking Nor Limit Break | |
| Android 21 | 5 H > dl > SD > j 66 > j M > 66 9 > j L L L 2 H > 9 > j L L S > j 214 S or j 236 S ~ L or M | 4.060 | None | None | 0 | No Sparking Nor Limit Break |
| 6 H > 214 M > 2 M > 5 H > 236 L > A1 > 2 M > 5 M (4) > 5 S S S S S S > 5 H > H + S > J L L (2) 2H > J L L S S S S > J 236 S | 4.054 | Vegeta (SSGSS) (B - Infinity Breaker) | None | 0 | No Sparking Nor Limit Break | |
|
9 66 > j H (land) 2 L 5 L L 2 M 5 M SD dl j M dl j 5 S dl j 2 S (land) > 2 9 > j L M L j 5 S j 2 S > j 236 M L M > 66 > j L L L > dl Vanish > [ DR ]
Corner combos into grounded DR. Works from any starter
|
4.052 | None | None | -0.5 | No Sparking Nor Limit Break | |
|
5 M 5 S S > j 236 M > j L M (1) 2 H > j 9 > j 4 L 4 L M H
Corner
|
4.050 | None | None | 0 | No Sparking Nor Limit Break | |
|
1 M > 5 S ~ S > j 236 M > j L > j M ~ j 2 H > 9 > j 4 L > j 4 L > j M > j H
Corner
|
4.050 | None | None | 0 | No Sparking Nor Limit Break | |
|
2 M 5 M > j L L ( 2 ) > j 2 H > SD > j L L ( 2 ) > j 2 H > j L L ( 2 ) > 214 L
Midscreen bnb, can be used anywhere.
|
4.050 | None | None | 0 | No Sparking Nor Limit Break | |
|
236 H > H + S > J M (2) L > j L L (2) L > A1 > 5 M (4) > j L L(2) 2H > H + S > J L L (2) L
Works everywhere. The bounce allows to connect 5M, but I guess other assists like pop ups could allow to connect at least jL. Closer from your opponent after 236H, you get to link 2M with bounce assists. Works after 5H, but you need to do J 236S at the end. Don't go for j.236S as an ender most of the time, it's more safe this way for HSD. Causes SKD.
|
4.038 | Vegeta (SSGSS) (B - Infinity Breaker) | None | 0.5 | No Sparking Nor Limit Break | |
| Android 16 | 2 M 5 M > 9 > j L L L > SD > j M L > j 9 > j L L > j [ S ] > j 214 M | 4.035 | None | None | 0 | No Sparking Nor Limit Break |
|
[ DR ] > j M L L 2 H > j 9 > j L dl L S > j 236 S ~ H > 236 L + M
|
4.034 | None | None | 0 | No Sparking Nor Limit Break | |
|
2 M 5 M > 9 > j M L L > dl 9 > j L L 2 H > j 214 M > SD > j L L L
The idea is possible, but this is so hard that it took me way too many tries to consider using it as a bnb.
|
4.030 | None | None | 0 | No Sparking Nor Limit Break | |
| J M (2, one whiff) > 2 L > 2 L > 2 M > 214 M > 66 2 M > 5 H > 236 L > A1 > 2 M > 5 S S S S S S > 5 H > H + S > J L L (2) 2H > j L L (2) S S S S > J 236 S | 4.027 | Vegeta (SSGSS) (B - Infinity Breaker) | None | 0 | No Sparking Nor Limit Break | |
|
2 M
You can get this combo to do 4043 if you get 40 hits and not 39 (depends on your execution of jS > j236M)
If you do 2M dl 5M jMS > etc you can get even more damage
|
4.025 | None | None | 0 | No Sparking Nor Limit Break | |
| Gotenks | 2 M 5 M > 9 > j M L > j 2 H > SD > j M L > j 2 H > 9 > j L L L | 4.022 | None | None | 0 | No Sparking Nor Limit Break |
|
2 L > 2 M > 5 M > j L M(2) > j9L L(2) > j 2 S > SD j L L(2) > j 2 H
Easy Midscreen to corner solo bnb w/SKD.
|
4.020 | None | None | 0 | No Sparking Nor Limit Break | |
|
2 M 5 M > 2 H > SD > j M L > 9 > j L L > j 2 S > j 2 H
Mid screen bnb
|
4.015 | None | None | 0 | No Sparking Nor Limit Break | |
|
2 M 5 M > sjL(2) > j[6]S > jL(1)L > j2H > SD > jML(3) > j2H > jc > jL(3)LL
Universal Midscreen sjL(2) > j[6]S BnB. Can be done with jL(3) but jL(2) is for max damage off a 2M starter. On scaled start jL(2) and jL(3) have a difference of 2 damage. This is actually less damage than Gotenks' regular BnB off 2M start but is still more meter overall. This does more damage than his universal when comboed from a scaled starter.
|
4.012 | None | None | 0 | No Sparking Nor Limit Break | |
| Frieza | 2 M 5 M > 5 H > SD > j M L > 9 > j L L > j 2 S > j 2 H | 4.005 | None | None | 0 | No Sparking Nor Limit Break |
| 2 L > 2 L > 2 M > 214 M > 66 2 M > 5 H > 236 L > A1 > 2M > 5 M (3) > 5 H > H + S > j L L(2) > j 2H > j L L(2) > j S S S S > j 236S | 4.004 | Vegeta (SSGSS) (B - Infinity Breaker) | None | 0 | No Sparking Nor Limit Break |