1171 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
2 8 j M > j M (2) > L L > jc. M (2) > Combo Afterwards: j L > j H > (land) > j L L (1) > j H 2 H > SD > dl L L (1) > j H 2 H > j L L (2) > j H > 214 M
Post Universal Air Fuzzy. Elbow Crossup > Vanish > Dragon Rush is necessary to make the mix up real. The super jump is very tight, you have to do it as soon as possible after the snap. It's possible to do the combo afterwards with taller characters however it's very tight. You have to super jump as soon as possible when you land.
3.239 None None 0 No Sparking Nor Limit Break
SD > j M L L > j 9 > j L L S > j 214 H > 66 > 5 ( L ) L L > SD > j H 2 H > j 9 > j L L L S > j 236 | 214 S ~ L | M
Close to Corner
3.235 None None 1 No Sparking Nor Limit Break
2 H > SD > j L L 2 H > 9 j L L H
3.210 None None 0 No Sparking Nor Limit Break
66 5 L L 2 M 2 S > 66 9 > j L dl M > 9 > j L L 2 H > SD > j L L S > j 236 L (read notes)
Side switch. After dl. jM jump towards your opponent not away from them.
3.205 None None 0 No Sparking Nor Limit Break
2 H > SD > j M L L > 9 > j L L L > j 214 M
Midscreen solo. If jLLL ends at the corner, jS can be added before j214M/j2h ender. Alternate ender: 2 H > SD > j M L L > 9 > j L L 2 H 2980 damage, 0.75 bar gain, better oki
3.205 None None 0 No Sparking Nor Limit Break
2 H > SD > j M L > j 9 M L H > (land) A1+1 9 DR (Hold)
2H OS Mix Confirm on Broly With frieza assist
3.182 Frieza (A - Death Slash) None 0 No Sparking Nor Limit Break
SD > j M L > 9 > j L L > j 214 H > 66 > 5 L (whiff) L > 9 > j L L > j L 4 L M > j 236 H
SD confirm without vanish, maximum corner carry with 5L(whiff)L after j214H
3.165 None None 0.75 No Sparking Nor Limit Break
Kid Buu 2 L > 5 L > 5 L > 1 M > 5 M 9 > j M (1) L L 2 H > SD > j 4 L > j 4 L > j M ~ j 2 H > j 9 > j 4 L > j 4 L > j M > j H 3.160 None None 0 No Sparking Nor Limit Break
6 H > 5 S > 5 H > H + S > J M (2) > j L L (2) L > A1 >2 M > 5 M (4) > j L L (2) 2 H > J L L (2) > j 236 S
BNB with ground bounce assists. For corner carry. Might not be optimized at all.
3.159 Vegeta (SSGSS) (B - Infinity Breaker) None 0 No Sparking Nor Limit Break
2 S A1 > 66 > 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > j 9 > j L L L S > j 236 S ~ M
3.154 Frieza (C - Psychokinesis) None 0 No Sparking Nor Limit Break
5 L > 5 L > 5 L > L > j L L L > j [ S ] > j 236 S
Corner
3.147 None None 0 No Sparking Nor Limit Break
2 M > 5 M > j M > j H + A1 > j 214 H > DR (Snapback) > 214H > Mix
Not true, they can airdash out of this setup. May work well at lower levels of play.
3.144 Vegeta (B - Super Dash Kick) None 1 No Sparking Nor Limit Break
5 H > SD > L M 2 H > 236 L > 66 > j M 2 H
Works on all techs, corner only, saves dash
3.140 None None 0 No Sparking Nor Limit Break
9 6 > j M 2 H > 236 L ~ H > 4 > [ L + M ] > A1 > 6 [6] > 2 S > 66 > j M
Corner-Only Snap Setup
3.132 None None 1 No Sparking Nor Limit Break
SD > j M L L > j 9 > j L L S > j 214 H > [ 66 ] > 5 M > 9 > j M 2 H > j 9 > j L L L S > j 236 | 214 S ~ L | M
Close to Corner
3.107 None None 1 No Sparking Nor Limit Break
5 L > 5 L > A1 > 5 M > 5 M > SD > j 66 > dl j M > (land) 9 > j L > j 214 H > 9 > j L L L 2 H > j 9 > j L L L > j 214 M
Corner Fuzzy
3.105 Kid Buu (A - Arm Ball) None 1 No Sparking Nor Limit Break
SD > j M L > 9 > j L L L > A2 > (land) > SD > j M L L > 9 > j L L > j 214 H > 66 > 236 M
Example of 66 236M after j214H, easiest assist + skd confirm
3.105 None Broly (A - Eraser Blow) 0 No Sparking Nor Limit Break
5 L > 5 L > 5 L > 2 8 > j L M (1) L > 2 H > 9 > j L L > j L
Corner
3.055 None None 0 No Sparking Nor Limit Break
2 5 L L L > SD > j L j H > M (land) 214 S > 8 DR
if you get the hit and still have m Ghost out, this is the only way to get SKD with no assit or meter. Combo idea taken from @ChildishVegito
3.039 None None 0 No Sparking Nor Limit Break
Kid Buu 236 S > Vanish > 66 > 5 ( L ) L L > SD > j L M (1) L 2 H > j 9 > j L L S > j 236 M 3.038 None None 0.8 No Sparking Nor Limit Break