1434 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
2 M 5 H > 214 M > spark > 6 H 5 H > IAD > j dl M > (land) 5 H > IAD > j dl M > (land) 5 H > IAD > j M > (land) 5 H > 9 > j M 2 H > j 9 > j L L A1 L > j 236 S > (land) 236 L + M > 4 A1
Corner
9.179 Cooler (B - Genocidal Uppercut) None 0.25 Level 2
5 M 2 M 5 S > 214 M > [ 4 ] > 5 S 5 H > SD > j M dl H > (land) 9 > j L L L > j 214 M > A2 > 2 9 > j M H 2 H > j 9 > j L A1 L > j 214 L > 9 > j 236 S ~ L > 66 > DR > 214 S > 236 L M > A2 > 4 A1
Corner
9.138 Kid Buu (A - Arm Ball) Frieza (A - Death Slash) 4.4 No Sparking Nor Limit Break
2 M 5 M > 9 > j M H 2 H > SD > j H > j 9 > j L L L S > j 214 M > A1 > (land) 9 > j L L 2 H > j L L > j 214 L > dl A2 > (land) 9 > j 214 S ~ L > Vanish > 66 > DR > 236 L M > A2 > 4 A1
Corner
9.083 Kid Buu (A - Arm Ball) Frieza (A - Death Slash) 4.25 No Sparking Nor Limit Break
5 M > 9 > j M > j H ~ j 66 > j H > (land) 5 M 2 M 5 S > 214 M > [ 4 ] > 5 S 5 H > dl SD > j M dl H > (land) 2 9 > j L L L 2 H > j 9 > j L L > j 236 S ~ L > Vanish > DR > 236 H > 214 L M
XL Chars Corner
9.083 None None 1.25 Starts With Sparking
5 M > 9 > j M H > j 66 > j L > j M H > 5 L > 5 L > 5 M > 2 M 5 H 5 S ~ S > j 236 M > j L L (1) 2 H > j 9 > j L L S > j 236 H > Vanish > 236 S > [ Vanish ] > j [ L M ] > (land) 214 L M
Corner Works only on Xtra Large characters, A16, Broly and Cooler.
9.074 None None 2.15 Starts With Sparking
2 M 5 M > 9 > j M > j 9 > j M > j 214 M > spark > 5 ( L ) L L > 2 9 > j dl M S > j 66 > j L L S > j 214 M > [ Vanish ] > j H > (land) 5 L > 9 > j L L 2 H > j 9 > j L L > j 236 S ~ L > Vanish > DR > 214 S > j 214 L + M
9.054 None None 2.5 Level 3 + Limit Break
2 M 5 M > 236 L > spark > 2 M > IAD > j M > (land) 2 M (1) > IAD > j M > (land) 2 M (1) > IAD > j M > (land) 5 H > 214 S > 5 [ S ] > 2 2 S > Vanish > (land) DR > 236 S > 214 L + M
Corner
9.032 None None 0.5 Level 3 + Limit Break
5 M 2 M > 214 M > 2 M 5 H > 214 M > A1 236 L > 5 L L L > SD > j L 2 H > j 9 > j L L (1) L > A2 > j DR > j 236 H + S > A1 > 4 A2
Corner
9.017 Yamcha (C - Wolf Fang Fist: Pack Attacj) Hit (A - Guard Breaker) 3.5 No Sparking Nor Limit Break
2 M 5 H > 214 M > spark > 6 H 5 H > IAD > j dl M > (land) 5 H > IAD > j dl M > (land) 5 H > IAD > j M > (land) 5 H > 9 > j M 2 H > j 9 > j L L L > Vanish > j 236 S > (land) 214 L + M
Corner
9.016 None None 0.5 Level 3 + Limit Break
2 M 5 M > 9 > j L L L A1 > 236 S [ 6 ] > j L L L 2 H > SD > j M L > j 9 > j L L 2 H [ S ] 2 M > Vanish > 2 M A2 > (land) 66 > 214 M > 236 L + M > A2 > 4 A1
8.990 Piccolo (A - Homing Energy Blast) Cooler (C - Death Crasher) 4.5 No Sparking Nor Limit Break
5 M > 9 > j M > j H ~ j 66 > j H > (land) 5 M 2 M 5 S > 214 M > [ 4 ] > 5 S 5 H > dl SD > j M dl H > (land) 2 9 > j L L L 2 H > j 9 > j L L > j 236 S ~ L > Vanish > DR > 214 S > j 214 L M
XL Chars only Corner
8.941 None None 1 Starts With Sparking
214 M > spark > 66 > 6 H dl 5 H 2 S (2) > j 66 > j M > (land) 5 H 2 S (2) > j 66 > j M > (land) 5 H 5 S (2) > 9 > j L L S > j 66 > j S > SD > j L M 214 M > dl > Vanish > (land) DR > 236 S > 214 L + M
Universal, corner only
8.923 None None 0 Level 1
5 H > IAD > j H > (land) 5 H 2 S > j 66 > j dl M dl L > (land) 9 > j L L 2 H > j 9 > j L dl M dl H S > j 236 ~ L > Vanish > DR > 214 S > j 214 L + M
Corner
8.847 None None 0.75 Starts with Sparking + Limit Break
5 M > 9 > j M ~ j H > j 66 > j H > (land) 5 L > 5 L > 2 M > IAD > j M > (land) 9 > j M > j 2 S > j 66 > j M > (land) 5 L > 5 H > SD > j M L > j 9 > j L L L > dl M H > (land) 66 > 236 S > [ Vanish ] > DR > 214 L M
XL Chars and Corner only
8.828 None None 1.3 Starts With Sparking
2 M > 3 S > 5 H > 236 S > [ 66 ] > 5 M > 9 > j M H > j L > 9 > j L L > j H > j L > 5 S > 2 M > 5 H > 214 S > 236 L > dl M H > 236 H > Vanish > 66 > j 236 S > j 214 L M
8.767 None None 5 No Sparking Nor Limit Break
2 L > 5 M > 2 M > 236 S > spark > 66 > 2 M > 5 M > j L L(1) > j 2 S > 66 > j L (whiff) > (land) > 5 L > 2 L > j L L(2) > j7 M > j 2 S > j L j 5 S > 236 H > j 2 S > 236 H > vanish > 66 > 214 L+M
Sparking conversion off 2 L midscreen.
8.756 None None 2.5 Level 3 + Limit Break
2 L > 2 M > 5 M > 236 S > spark > 6 6 > 2 M > 5M > j L L 2S > 6 6 > j L (whiff) > (land) > 5 L > 2L > j L L(2) S > 6 6 > j L L(2) 2S > SD > j L L(2) 2S > j 2H > 214 L+M
Midscreen to corner sparking combo conversion off 2L.
8.585 None None 0.5 Level 3 + Limit Break
214 H > spark > 2 M dl 6 H 2 S (2) > dl j 66 > j M > (land) 6 H 2 S (2) > dl j 66 > j M > (land) 5 H > 9 > j M S > j 66 > j M S > SD > j L L 214 M > dl > Vanish > (land) DR > 236 S > 214 L + M
Universal for first loop, becomes MUCH HARDER MIDSCREEN on small bodies afterwards
8.551 None None 4.65 Level 1
5 M 2 M > 214 H > 66 > 5 H > 214 M > A1 > 6 H 5 H > SD > j L L 2 H > j 9 > j L L S > j 236 S > A2 > (land) 44 > DR > 236 L > 236 L + M > A1 > A2
Midscreen to Corner
8.512 Vegeta (SSJ) (B - Super Dash Kick) Android 21 (C - Snack Time) 3.25 No Sparking Nor Limit Break
2 M 5 H > 236 M > spark > 66 5 H > 7 > j S > j 66 M S > (land) 5 H > 7 > j S > j 66 M S > (land) 5 H > 7 > j S > j 66 M S > 5 H 2 S > 2 9 > j L L L > dl Vanish > (land) 236 S > 214 L + M
Universal, corner only
8.510 None None 0.75 No Sparking Nor Limit Break