Works the same in v1.21, but with less damage on spirit bomb. Only use if you have excess meter but not assists to kill a character, as the spirit bomb no longer causes hard knockdown either.
(notation for reverse kame + spirit bomb is as if you never changed sides, for more clarity)
Solo corner 2m spark route into spirit bomb for meter dumping. Very applicable if you either:
1) have 3+ bar solo and want to kill a character
2) just used your last assist to get a mixup into this starter and therefore can't use it for a better sparking route
Works on all characters. Do not immediately input j.S right after jump cancelling 5S, because Cooler would not be able to air dash until reaching a certain height. Also ensure that the duration between connecting air dash j.M and landing is not too long, or else 6H may not connect in time.