1171 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
1 M 5 M > 214 H > 1 M 5 M > 9 > j L L (1) 2 H > j 9 > j L L L > Vanish > 66 > 1 M 5 M > 9 > j L M (1) L > j 9 > j L L (1) S > j 236 L + M
7.276 None None 2.25 Limit Break Only
5 M M > 5 S 5 H > 5 L L L > SD > j L dl L dl L > j 2 H > 9 > j L dl L dl L > j S > 236 | 214 S ~ L > dl M H > 66 > 5 H > 214 S ~ M > ( j ) 214 L M
Corner, 7110 on ground 214L+M. 5H>5LLL doesn't work on smalls. Tight window on Vegito.
7.265 None None 2.4 No Sparking Nor Limit Break
2 H > SD > j M L > j 2 S > j 66 > j L L > j 2 S > j 66 > j L L > j 236 S > Vanish > 66 > 2 M 5 M > 9 > j M > j 9 > j M > j 236 S > j 236 L M
7.262 None None 0 Starts With Sparking
2 M 5 M > 9 > j M > j 9 > j M S > j 214 H > (land) 66 9 > j M L > j 9 > j L L 2 H > Vanish > j 236 S > j L L > j 214 L > A1 > (land) 5 M > 9 > j M 2 H > j 9 > j L L > j 236 S ~ M > A2 > (land) 9 > j DR > (land) 214 L + M
7.249 Krilin (B - Kamehameha) Vegeta (A - Energy Cutter) 4 No Sparking Nor Limit Break
Android 21 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > 9 > j L L S > j 214 S or 236 S ~ H > Vanish > 66 > 5 L L L > SD > j M L L > 9 > j L L > j 214 S or 236 S ~ H > 214 L M 7.246 None None 5 No Sparking Nor Limit Break
2 H > SD > j L M L 2 H > j 236 H > dl [ Vanish ] j S > 66 j M S > (land) 66 5 M 2 S > 2 9 > j L L 2 H > 9 > j L L > j 214 M > Vanish > SD > j L L > j 214 L > j 236 L + M
jLML2H is just to gain a full meter~ Hold Vanish at the timing of the ground bounce sound from j236H
7.240 None None 2.75 Starts With Sparking
5 M 2 M 5 S > 214 M > [ 4 ] > 5 S 5 H > dl SD > j M dl H > (land) 2 9 > j L L L 2 H > j 9 > j L L L > j 236 S ~ L > Vanish > 66 > DR > 214 S > 214 L M
Corner
7.239 None None 2.5 No Sparking Nor Limit Break
Android 21 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > 9 > j L L S > j 214 S or 236 S ~ H > Vanish > 66 > 5 L L L > SD > j M L L > 9 > j L L > j 214 S or 236 S > 214 L M 7.206 None None 4 No Sparking Nor Limit Break
236 M > 214 L > 5 H dl 5 S dl 236 S > 2 9 > j M H 2 H (land) 214 [ M ] dl > 2 9 > j M L L > 9 > j L L j S 2 H (land) dl 214 S DR 236 S 236 H S
Post 236M Corner 5H oki combo. Covers all tech except reversals and uptech backdash / jump
7.198 None None 0 No Sparking Nor Limit Break
1 M 5 M > 9 > j M (1) > j 236 H > ( Vanish ) > 214 H > 66 > 5 L L L > SD > j L M (1) L 2 H > j 9 > j L L (1) > j 236 H > Vanish > 236 S > 214 L + M
7.142 None None 6.25 No Sparking Nor Limit Break
2 M 5 M > 9 > j M > 9 > j M H > A1 > j 214 M > j 214 S ~ 7 S 3 S > j H > j 236 M > (land) > dl 5 L L L > 236 S ~ [ 7 ] 3 S > 236 H + S
Works the same in v1.21, but with less damage on spirit bomb. Only use if you have excess meter but not assists to kill a character, as the spirit bomb no longer causes hard knockdown either. (notation for reverse kame + spirit bomb is as if you never changed sides, for more clarity) Alternate corner route for some unusual assists that can't otherwise enable 5 L L L spirit bomb routes. For the shown Kid Buu A assist, press A1 with jH. Remember, reverse kamehameha's first hit does not require an additional S input, simply holding 7 after the initial 214s input will cause the first reverse kame to come out in the correct direction ASAP.
7.079 Kid Buu (A - Arm Ball) None 1.2 No Sparking Nor Limit Break
Frieza 2 M 5 M > 9 > j M H > j L > 9 > j M H > j L > S > 2 M 5 M > 2 H > SD > j M L > 9 > j L L > j 236 S > 236 L M 7.075 None None 0 No Sparking Nor Limit Break
5 L L 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > j 9 > j L L S > j 236 S ~ M > A1 5 L L L > SD > j M 2 H > j 9 > j L L > j 236 S ~ M > A2 > 4 > DR > 214 S > 236 L + M > 4 A1
Corner
7.063 Kid Buu (B - Mystic Ball Attack) Frieza (C - Psychokinesis) 2 No Sparking Nor Limit Break
1 M > 9 > j S > j 66 j L > j S > (land) 5 M ~ 2 M > 9 > j S > j 66 > j L > j S > (land) 5 M ~ 2 M > 9 j S > j 66 > j L > j S > (land) 5 M ~ 2 M > 2 H > SD > j L > j M ~ j L > j 9 > j L j L ~ j L > 214 L M
7.058 None None 0 Starts With Sparking
2 M 5 M > 9 > j M L L > j 9 > j L L L A1 > (land) 5 L L 2 M 5 M > 9 > j M L L > j 9 > j L L 2 H > SD > j L L 2 H A2 2 M > (land) 44 > 214 L + M
Corner
7.036 Kefla (B - Mighty Kick) Cooler (C - Death Crasher) -0.25 No Sparking Nor Limit Break
2 M 5 M > 9 > j M L > j 9 > j L L L A1 > (land) 5 M > 9 > j M L > j 9 > j L L L A2 > (land) 5 M > 9 > j M L > j 9 > j L L > j 214 L + M
Corner
7.026 Android 21 (B - Hors d'Oeuvre Stab) Kid Buu (B - Mystic Ball Attack) -0.5 No Sparking Nor Limit Break
Android 21 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > 9 > j L L S > j 214 S or 236 S ~ M or L > Vanish > 66 > 5 L L L > SD > j M L L > 9 > j L L > j 214 S or 236 S > 214 L M 6.966 None None 3 No Sparking Nor Limit Break
5 ( L ) > 5 L > 5 M 2 M 5 S > 214 M > [ 4 ] > 5 S 5 H > dl SD > j M dl H > (land) 2 9 > j L L L 2 H > j 9 > j L L L S > j 236 | 214 S ~ M > j 214 L M
Corner
6.940 None None 2 No Sparking Nor Limit Break
2 M 5 M > 9 > j M H 2 H > SD > j M H 2 H > j 9 > j L L L S > j 214 M > (land) A1 > 5 L L L > SD > j L L > 214 L > 236 L + M > A1
Corner
6.938 Kid Buu (B - Mystic Ball Attack) None -0.25 No Sparking Nor Limit Break
2 M 5 M > 2 9 > j M H > 236 M > j 2 H > 9 > j L L L S > SD > j L L L S > 236 M > [ Vanish ] > 214 M > A1 > DR > 236 [ L M ]
Works from round start to corner
6.916 Goku (A - Energy Shockwave) None 0 No Sparking Nor Limit Break