1434 result(s)
Character Inputs Damage Assist Assist Ki Sparking Blast/Limit Break
2 M 5 M > 5 H 5 S > dl 236 L M M > Vanish > 2 M 5 M > 5 H 5 S > SD > j M L [2] > j 2 H > j c > j L [2] > j L > j 2 H > 236L > 214 LM
7.438 None None 4 No Sparking Nor Limit Break
2 M 5 M > spark > 2 M > 8 > j S > j 66 M S > (land) 5 S > 8 > j S > j 66 M S > (land) 5 S > 8 > j S > j 66 M S > (land) 5 M > 9 j M 2 H > SD > j M 2 H > 9 > j L L L > (land) 214 L + M
7.433 None None 0 Level 1
2 M 2 H > SD > j M 2 H > j 9 > j L L A1 L > (land) 236 H + S > SD > j M 2 H > j 9 > j L L A2 H > (land) 236 H + S > 214 L + M
7.433 Tien (B - Telekinesis) Bardock (C - Rebellion Combination) 4 No Sparking Nor Limit Break
2 M 5 M > 9 > j M > j 9 > j M H > j 214 M > A1 KiCharge > 5 L L L > SD > j M 2 H > j 9 > j L L > j 236 S ~ M > A2 66 > DR > 236 L > 236 L + M > A1
Corner
7.429 Kid Buu (C - Kamehameha) Frieza (C - Psychokinesis) 0 No Sparking Nor Limit Break
2 M 5 M > spark > 2 M dl 6 H > 9 > j 2 H > (land) 6 H dl 5 H 2 S (2) > j 66 > j M > (land) 5 H 2 S (2) > j 66 > j M > (land) 5 H 5 S (5) 214 L > 214 L + M
Universal, corner only, works from 5M 2M starter as well of course
7.424 None None 0 Level 1
2 M 5 M 3 S > 236 L > spark > dl 66 > 2 M > IAD > j M > (land) 9 > j M (1) 2 S > j 66 > j M > 5 L 5 H > SD > j M L > j 9 > j L L > j 236 S > 214 L M
7.419 None None 0 Level 1
2 M 5 M 3 S > 236 L > spark > dl 66 > 2 M > IAD > j M > dl 5 M > 5 H > dl SD > j 66 > j M > 5 L > 3 S > SD > j M L > j 9 > j L L > j 236 S > 214 L M
7.410 None None 0 Level 3 + Limit Break
5 ( L ) L L 5 M 2 M > 236 S ~ M > [ 4 ] > 5 S dl H > dl SD > j dl M dl H > (land) 2 9 > j L L L 2 H > 9 > j L L > j 236 S ~ S ~ H > 214 L + M
Corner
7.406 None None 1.75 No Sparking Nor Limit Break
2 M 5 M > 9 j M > 214 L > j 214 S > A1 > 5 [ H ] > 214 S > 66 2 M 5 M > 9 j L L j 2 H > 9 j L L > 214 M > j 214 S > A2 > DR > 236 L + M > A2
Against Gokus to small characters skip the 2M after donut. Also doing one step foward after gogeta assist makes the 5[H] easier to land
7.405 Gogeta (SSGSS) (A - Super Dash Kick) Janemba (A - Phantom Assault) 0 No Sparking Nor Limit Break
2 H > SD > j M > 9 > j L L 2 H > A1 > (land) > 5 L 2 M > 9 > j 4 L L M > 9 > j M H > j 214 M > A2 > 5 L 2 M 5 M > 9 > j 4 L L M > 9 > j L L L > j 214 M > 41236 A2 > A1
2 bar build, net 0 bar
7.378 Gohan (Teen) (A - Super Dragon Flight) Vegeta (SSJ) (A - Consecutive Energy Blast) 0 No Sparking Nor Limit Break
j 2 1 4 L > spark > 2 M > IAD > j L M > (land) > j L L H > Vanish (hold) > j M S > 6 6 > j M L > (land) > j L L 2 H > SD > j L M L 2 H > 9 > j L L S (x5) > j 2 3 6 S > j 2 1 4 L M
7.369 None None 1 Level 1
2 M 5 M > 9 > j M > 9 > j M H S > j 214 S ~ dl 7 S 3 S > j L L L > j 214 M > dl A1 > (land) > 66 5 L L L > 236 S ~ [ 7 ] 3 S > 236 H + S > j 66 DR [ L ]
Works the same in v1.21, but with less damage on spirit bomb. Only use if you have excess meter but not assists to kill a character, as the spirit bomb no longer causes hard knockdown either. (notation for reverse kame + spirit bomb is as if you never changed sides, for more clarity) Very common corner route for using an assist to combo into 5 L L L -> reverse kamehameha -> spirit bomb. Reverse kamehameha routes that end low to the ground make these easier, and are required for some assists.
7.366 Gohan (Teen) (A - Super Dragon Flight) None 1.25 No Sparking Nor Limit Break
2 M 5 M > 9 > j M > j 9 > j M > j 214 M > spark > 5 ( L ) L L > 2 9 > j M S > j 9 > j M S > j 214 M > A2 > 2 9 > j M H 2 H > j 9 > j L L > j 214 / 236 S ~ L / M > 236 L M > A1
7.359 Kid Buu (A - Arm Ball) Frieza (A - Death Slash) 0 Level 1
5 M M > 5 S 5 H > 5 L L L > SD > j L dl L dl L > j 2 H > 9 > j L dl L dl L > j S > 236 | 214 S ~ L > dl M H > 66 ~ [ L M ] > 214 S ~ M > j 214 L M
Corner, ground 214L+M whiffs. 5H>5LLL doesn't work on smalls. Tight window on Vegito.
7.357 None None 2.4 No Sparking Nor Limit Break
Android 21 2 M 5 M > 9 > j M 2 H > SD > j M 2 H > 9 > j L L S > 214 M > (land) A1 66 5 L L L > SD > j L L 2 H > 9 > j L L > 236 S ~ M > (land) A2 66 > DR > 214 S > 236 L M > A1 7.323 Kid Buu (C - Kamehameha) Frieza (C - Psychokinesis) 0 No Sparking Nor Limit Break
1 M 5 M > 9 > j M (1) > j 236 H > ( Vanish ) > 214 H > 66 > 5 L L L > SD > j L M (1) L 2 H > j 9 > j L L S > j 236 H > Vanish > 236 S > 214 L + M
7.317 None None 6.25 No Sparking Nor Limit Break
Frieza 2 M 5 M > 9 > j M H > j L L > (land) 9 > j M H > j L L > (land) 9 > j M H > j L L > (land) 5 H > SD > j M L > j 9 > j L L > j 236 S > j 236 L M 7.308 None None 0 No Sparking Nor Limit Break
Frieza 2 M 5 M > 9 > j M H > j L > (land) 5 L > 9 > j M H > j L > (land) 5 L > 9 > j M H > j L > (land) 5 L > 5 H > SD > j M L > j 9 > j L L > j 236 S > j 236 L M 7.308 None None 0 No Sparking Nor Limit Break
2 M > 5 H > 2 S S S > 236 L > A1 > 214 S > L L L > 236 S > SD > j M L L > 2 H > L L L > dl A2 > 5 H > DR > 236 L + M ( S > M > 2 L > L + M )
7301 DMG w/o DHC 9911 DMG w/ DHC
7.301 Kid Buu (C - Kamehameha) Gohan (Teen) (C - Flying Kick) 0 No Sparking Nor Limit Break
2 M 5 M > 9 > j M H 2 H > SD > j M H 2 H > j 9 > j L L L S > j 214 M > A1 > 5 L L L > SD > j M 2 H > j 9 > j L L > j 236 S ~ M > 236 L + M > A1
Corner
7.290 Kid Buu (B - Mystic Ball Attack) None 0 No Sparking Nor Limit Break