Timeline

The latest combos submitted across every game.

Click the character name to see comments if the entry has them.
Game Character Inputs Damage Type Submitted
Dragon Ball FighterZ 66 > 5 L M M > 2 H > 214 S > 2 M > 5 S S + A2 > 236 H
Safe Solar Flare Spacing / 236H 50/50 Yamcha Assist
0 Blockstring/Mixup 15-02-20
Dragon Ball FighterZ Gohan (Adult) 5 M 2 M 5 S 2 S > SD > 66 j H > j 236 [ L ] > 5 L (1) > j L M H > j 236 [ L ] > 5 L (2) 3 H > 1 9 j L M L j 236 H > 66 j H > Vanish > DR 0 Combo 15-02-20
Dragon Ball FighterZ 2 M 5 M > 2 9 j L M 2 S > SD > j M > 8 j M > j S 3 S > j M (land) 5 M > 2 9 j L M L 2 H > SD > j L L 2 H > 9 > j L L L
Krillin Midscreen Solo 5K Route / Fat Buu Specific
5.054 Combo 15-02-20
Dragon Ball FighterZ 5 M > 236 L ~ M > DR > A1
Corner-Only Solo Snap
3.438 Snap Mix Up 15-02-20
Dragon Ball FighterZ 5 M > 236 L > A1> 5 M > 9 > j L > j M L > j 2 H > SD > dl > j L L 2 H > 9 > j L > j M L > j H
BnB
4.602 Combo 15-02-20
Dragon Ball FighterZ 2 M 5 M > 9 j M L L > 9 j L M H > A1 > 2 9 j M L L 2 H > SD > j M L L 2 H > 9 j L L > j 214 M
Basic Midscreen BnB With 2M Starter Using Android's 21 Assist. Ends With Sliding Knockdown And Has Decent Corner Carry.
4.789 Combo 15-02-20
Dragon Ball FighterZ 214 L > spark > (land) 5 L L > 8 j H > 66 > (land) 66 > 5 L H S > 9 dl j H > 66 > j M (2) > (land) 5 H S > 9 j H > j S 2 S > 9 j S 2 S > j 236 M M M > Vanish > 66 > 214 M > [ Vanish ] > DR > 214 [ L + M ]
Universal midscreen solo TOD off a 214L
10.028 Combo 15-02-20
Dragon Ball FighterZ 5LL > 2 M 5 M > 2H > A1 > j214M -> 66 > jM (land) (land) -> 5LL 2M 5M
very Basic blockstring with crossup overhead, basically a building block which you can expand on by including alot more options depending on your assist
0 Blockstring/Mixup 15-02-20
Dragon Ball FighterZ 2 M 5 M > 9 > j M > 9 > j M H A1 > j 214 M > (land) 2 M 5 M > 9 > j M 2 H > SD > j L M 2 H > j L L L
Midscreen universal sliding knockdown
5.256 Combo 15-02-20
Dragon Ball FighterZ 2M 5M > 29 > jLL6S > jLL2H > SD > jML[2]2H > 9 > jLLL
Solo, works on all characters, both corner and mid-screen
3.987 Combo 15-02-20
Dragon Ball FighterZ j H > A2 > 214 S > 5 L (or) 2 L > ...
[S2] Android 21 get shwifty corner snap-back-mix
0 Snap Mix Up 15-02-20
Dragon Ball FighterZ 236 M > 2 M > 5 H > 236 M > spark > 2 M > 5 H > SD > j M S > 236 L (slightly delayed) > 5 L > 8 (or) 9 > j L L > j S (slightly delayed) > 236 L (delayed) > 5 L > 8 (or) 9 > j L L > j S (slightly delayed) > 236 L (delayed) > 5 L > 8 (or) 9 > j L L 2H > 8 (or) 9 > j L L L > A1 > 214 S > A2 > (air) DR > 236 L M > A1 > 4 A2
SSGSS Goku: corner blockstring into a framtrap which leads to a TOD (1bar + spark + assists) & Adult Gohan gets level 1 potential unleashed.
10.305 Combo 15-02-20
Dragon Ball FighterZ 214 S > M > (land) > 214 L > 9 6 j H > 2 L L L dl L / 2 M
Corner only, meterless, safe jump, meaty, covers all techs
0 Okizeme 15-02-20
Dragon Ball FighterZ 214 M ~ M Vanish > 2 M 6 H 5 S 5 H SD j M L 9 j L L j 2 H > 236 L
Out-of-corner DP into j236L soft knockdown oki. Blue combo but excellent setup for further pressure.
2.555 Okizeme 15-02-20
Dragon Ball FighterZ L L (whiff) L > j L > 8 j M H > j 214 L + A1 > j M S 236 L / S > 2 M H > 214 L + A2 > 2 M H 236 L > S > 2 M > 236 H + S > 214 L > 236 [ S ] > 1 9 j DR > 236 L + M > A1 > 4 A2
Tick throw, sparkless, TOD, universal, manual delays
10.000 Combo 15-02-20
Dragon Ball FighterZ 2M 5M jM 7.jM j2S jL j5S 236M 2M 5M jc jL jM(2) 7.jM j2S jLL j2 SD jLL j2S j2H
Corner only, works on everyone, 0 bar start
4.971 Combo 15-02-20
Dragon Ball FighterZ 2L 5LL 2M 5S 236M 2L 5L sj jM(2)LL 7jM j2S dl jLL(2) jS SD jLL j2S j2H
Corner only, works on everyone, 0 bar start
5.267 Combo 15-02-20
Dragon Ball FighterZ 236 L (whiff) > 6 + L / M > spark > H > 2 M 5 M 2 H > SD > j M H j M H > j 2 H > A1 > j L L L > 9 / 66 j L L > j 214 L > Vanish > j DR > 236 L + M > L *5 > A1 > 4 + A2
Corner start and Universal
10.052 Combo 15-02-20
Dragon Ball FighterZ 2 M 5 M > 9 > j M j L j L > 9 > j L j M > 236 M > DR > (land) 236 S
Beerus Oki setup. Great for mix ups in the corner as it levels most people blind to mix ups. If they wake up into the orbs and get hit do jump back heavy and SD (7 j.H > SD) to combo
3.610 Okizeme 15-02-20
Dragon Ball FighterZ 5 L L > 5 M M > 214 L > A1 > 66 j H
Beerus corner basic blockstring
0 Blockstring/Mixup 15-02-20
Dragon Ball FighterZ 2 M 5 M > 9 > j M > 236 L > A1 > (land) 5 M 5 H > SD > j M > 9 > j M j 2 H > 214 M > Vanish > 44 > 2 M 2 S > 236 L M
Corner only When doing the 214M dive. vanish right away straight after the input. the delayed 2M after, you can just delay it but if your unsure you can dash a bit then do it. Assist can be any beam or any
6.361 Combo 15-02-20
Dragon Ball FighterZ 2 M 5 M > j M L L 2 H > 214 M > L + M > 214 M
Corner only works on anyone
3.738 Snap Mix Up 15-02-20
Dragon Ball FighterZ 2 M 5 M 2 H dl 214 M > 66 > 2 M 5 M > 9 > j L L 2 H > 9 > j L L L A1 214 M L+M
can be done anywhere on anyone, needs pop up assist though, as well as Videl
4.916 Combo 15-02-20
Dragon Ball FighterZ 236 L ~ L L L ~ A1 ~ 6 S > j H
Sideswitch landing setup Midscreen or When In Corner Only
0 Blockstring/Mixup 15-02-20
Dragon Ball FighterZ 5 H > SD > L M 2 H > 236 L > 66 > j M 2 H
Works on all techs, corner only, saves dash
3.140 Okizeme 15-02-20
Dragon Ball FighterZ 5 M > 236 L ~ M > 2 L > 5 M > 5 H > 236 L ~ M > A1 > 2 L > 5 M > 5 H > SD > j L L 2 H > j C > j L L L
Corner only, provides little to no oki without a 2nd assist to get DR Works with most assists, will update when S3 comes out It is also doable with DBS Broly, I forgot to include him in the video Exceptions: A18, Adult Gohan, Cell, Cooler, Frieza, Gotenks, GT Goku, Krillin, K. Buu, SSGeta, Teen Gohan, Tien, Trunks
6.107 Combo 15-02-20
Dragon Ball FighterZ 5 H > 214 L > spark > 2 M 6 H 5 H 5 S 3 H > j L M 2 H > j L M 2 H S 214 M > M > A2 > (land) 214 L ~ L > Vanish > DR > 214 S > 236 L + M > A1 > 4 A2
Corner Only, Universal TOD
10.093 Combo 15-02-20
Dragon Ball FighterZ 5 L > 2 L > 5 M 2 M 5 H > A1 > 2 L > 2 L > 2 M 5 M
As of 1.20, you want to finish piccolo's blockstring with 5M atleast because it is safe on block. Any other normal moves after that will require assist protection/extension after that. All other special moves other than 6S (which can still be reflected) are extremely unsafe to finish on and can get you punished.
0 Blockstring/Mixup 15-02-20
Dragon Ball FighterZ 2 M 5 M > j L L ( 2 ) > j 2 H > SD > j L L ( 2 ) > j 2 H > j L L ( 2 ) > 214 L
Midscreen bnb, can be used anywhere.
4.050 Combo 15-02-20
Dragon Ball FighterZ 236 L M > 9 4 6 7 1 > 236 M
Any Combination that results in at least 30 frames of frame advantage & 1 or 2 input allows this fake crossup to work. Catches all non-delay tech options and can react to a delay tech via further buttons.
0 Okizeme 15-02-20